zoqaresponse.blogg.se

Darkest dungeon camping skills mod
Darkest dungeon camping skills mod




darkest dungeon camping skills mod darkest dungeon camping skills mod

He has a lower HP value than most classes, but makes up for this with high evasion. He can be placed in both the front ranks and rend enemies with his short sword, or he can pursue enemies from the back with his trusty pistol. A bandit seeking redemption on an old road, the Highwayman is one of the fastest classes in the game and is able to dish out a lot of damage quickly. effect "Grapeshot Vulnerability 4" "Grapeshot Mark 4" "Grapeshot Dmg Marked 4" "Grapeshot Crit Marked 4"Ĭombat_skill. effect "Grapeshot Vulnerability 3" "Grapeshot Mark 3" "Grapeshot Dmg Marked 3" "Grapeshot Crit Marked 3"Ĭombat_skill. effect "Grapeshot Vulnerability 2" "Grapeshot Mark 2" "Grapeshot Dmg Marked 2" "Grapeshot Crit Marked 2"Ĭombat_skill. effect "Grapeshot Vulnerability 1" "Grapeshot Mark 1" "Grapeshot Dmg Marked 1" "Grapeshot Crit Marked 1"Ĭombat_skill. So Ive tested removing effects and adding in premade effects, lv 4/5 work with my effects but will always brake if they have 4 effects, 1/2/3 work fine with 4 effects, only 4/5 have a problem with it.Ĭombat_skill. EDIT: Grapeshot only has one effect so not this.Īlso is it a vanilla effect you are using, or a custom effect? If it is custom it needs to have it's own effects file. To my knowledge a skill can only have 5 effects, but that might be just a tooltip display issue. I believe, adding too many effects also breaks skills. Sounds like an issue in your upgrades file possibly, check your upgrades file for any spelling or syntax errors. Ive narrowed it down to lv 4 and 5 of grapeshot, adding an extra effect to only those levels brakes it? number_of_class_specific_camping_skills 2. Originally posted by Pigheadedpizza:id_index.






Darkest dungeon camping skills mod